09-10 Atmosperic Disturbances

Responsive Densities

Differentiation Techniques

Using the component based system in three different ways (techniques) will allow for the creation of a hybridised network that will aim to address the issues of the urban integration of buildings. The previous more than often only refers to ground floor or level integration, but the negative space above that is part of the urban landscape as well. The development of an organism for this phenomenon, that will be informed by building typologies and the densification process of the city will be devised.

Density Distribution

Articulation – Density Distribution

The three dimensional transitional network aims to articulate the ideas of density, scale, layering and surface opacity. The flexibility of the system lies in its accomodation of changing relationships between events, context and the use of space.

Density through Materiality

Density through Materiality

The application of three different materials to the system illustrates the inherent differentiation in density. The diversity of the framework is also displayed through the use of four different sized components. The previous are deployed in order to create a sense of navigation throughout the system.

Network Deviation

Network Deviation

As an infrastructural network the aggragated component responds to two chosen building typologies (commercial, residential). The framework aims at disturbing the urban grid and density.

Building Scale Extrapolation

Building Scale Extrapolation

Having been split into groups of 3 within the studio we experimented with the component that was brought forward. At a certain operational scale and by using the generative technique we developed earlier in the week, we tested the composite system exploring its performance and spatial qualities.

Modulated Primitive Component

Geometric Primitive Modulation

A tetrahedron was used as a primitive to create a component (using T-splines). The previous was then used to create mesh, of which the governing rules (component replication in X and Y directions, original surface curvature and size) can be controlled through three integer sliders in Grasshopper.


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